Project Description

Due to COVID19, it was not possible to organize the FIFA eSports events at a venue. EA Sports chose to organize a series of virtual continental championships instead. These events were broadcasted to online channels (Twitch, YouTube, Facebook Live) and worldwide right holders (for television and online).

We made sure all broadcasted streams are simulcasted in a failsafe manner by providing a fully redundant setup, testing it with all the right holders and monitoring the live streams.

Project Details

  • DateJune 24 - August 2 (2020)
  • LocationWorldwide
  • Project typeFailsafe Simulcasting